﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace EyFramework.SocketServer.InData
{
    public class SysManagerInData : BaseInData
    {
        /// <summary>
        /// 接收的系统管理的命令
        /// </summary>
        public int Command { set; get; }
    }
}